Category Archives: Uncategorized

Building Latest Gimp from Github

gimp_2-9-3_github-b81c725_reduced
My Gimp built from Github

I followed this excellent guide and ended up with the latest Gimp shown in the screenshot above …

Building GIMP for artists and photographers

Here’s the sequence of commands I used.

PREFIX=$HOME/code/gimplch/install
export PATH=$PREFIX/bin:$PATH
export LD_LIBRARY_PATH=$PREFIX/lib:$LD_LIBRARY_PATH
export XDG_DATA_DIRS=$PREFIX/share:$XDG_DATA_DIRS
export ACLOCAL_FLAGS="-I $PREFIX/share/aclocal"
export PKG_CONFIG_PATH=$PREFIX/lib/pkgconfig:$PKG_CONFIG_PATH
export GIO_EXTRA_MODULES=/usr/lib/x86_64-linux-gnu/gio/modules
export SRC_DIR=$HOME/code/gimplch/build

sudo apt-get update
sudo apt-get install build-essential
sudo apt-get build-dep gimp
sudo apt-get install git

mkdir $HOME/code
mkdir $HOME/code/gimplch
mkdir $HOME/code/gimplch/build
mkdir $HOME/code/gimplch/install
mkdir $HOME/code/gimplch/install/share
mkdir $HOME/code/gimplch/install/share/aclocal
touch $HOME/code/gimplch/install/share/aclocal/gimp-2.0.m4

cd $HOME/code/gimplch/build
git clone git://git.gnome.org/glib
git clone git://git.gnome.org/gdk-pixbuf
git clone git://git.gnome.org/babl
git clone git://git.gnome.org/gegl
git clone git://github.com/mypaint/libmypaint.git

cd $SRC_DIR/glib
./autogen.sh --prefix=$PREFIX
make -j5
make -j3 install
cd ..
git clone git://git.gnome.org/json-glib
cd $SRC_DIR/json-glib
./autogen.sh --prefix=$PREFIX
make -j5
make -j5 install
cd $SRC_DIR/gdk-pixbuf
./autogen.sh --prefix=$PREFIX
make -j5
make -j5 install
cd $SRC_DIR/babl
./autogen.sh --prefix=$PREFIX --disable-docs
make -j5
make -j5 install
cd $SRC_DIR/gegl
./autogen.sh --prefix=$PREFIX --enable-gtk-doc-html=no --enable-workshop
make -j5
echo $PREFIX
make -j5 install
cd $SRC_DIR/libmypaint
scons prefix=$HOME/code/gimplch/install use_sharedlib=yes enable_gegl=true
scons prefix=$HOME/code/gimplch/install use_sharedlib=yes enable_gegl=true install
cd $SRC_DIR/gimp
cd ..
ls
git clone git://git.gnome.org/gimp
cd $SRC_DIR/gimp
./autogen.sh --prefix=$PREFIX --with-gimpdir=$HOME/code/gimplch/install/config --disable-gtk-doc --with-gimpdir=$HOME/code/gimpbeta/install/config
make -j5
make -j5 install

Actually starting Gimp if you already have Gimp installed can be tricky. Here’s the script I use based on the one in the guide.

#! /bin/bash
PREFIX=$HOME/code/gimplch/install
export PATH=$PREFIX/bin:$PATH
export LD_LIBRARY_PATH=$PREFIX/lib:$LD_LIBRARY_PATH
export XDG_DATA_DIRS=$PREFIX/share:$XDG_DATA_DIRS
export ACLOCAL_FLAGS="-I $PREFIX/share/aclocal"
export PKG_CONFIG_PATH=$PREFIX/lib/pkgconfig:$PKG_CONFIG_PATH
export GIO_EXTRA_MODULES=/usr/lib/x86_64-linux-gnu/gio/modules
export SRC_DIR=$HOME/code/gimplch/build
/home/djbarney/code/gimplch/install/bin/gimp-2.9

Now I know how to build I can start adding the patches for artists and photographers which are covered in the guide.

Example PBR screenshots from UE4 Blueprints Office Level

These PBR screenshots are taken in the editor with everything turned up full, apart from antialiasing which is dialled down low because I find it blurs too much out. The editor was in “Play mode”. F9 is used to take the screenshot. To me this is just like “instant render” having been used to using 3DS Max in the late 90’s and applications like Bryce. No more waiting for sometimes hours for big scenes to render a single frame. But of course someone still has to create all those models and textures !

HTML5/WebGL Export from Unreal Engine 4 & The Death of Traditional 3D Renderers.

ue4_site

After some time being away from these things I was pleasantly surprised to find a fully working HTML/WebGL export from Unreal Engine 4 (which is entirely free BTW until you start making money out of a project). I chose one of the template projects. Tested it using the “Play” button and then thought “I wonder if this could export to HTML5?”. Having some history with this kind of thing I was expecting bugs, missing files, crashes. But, no ! Apart from a long shader compiling process (I expect this template is not really designed for HTML5 export) the editor finally opens the scene in Firefox and I played it in an entirely identical form to what I played using a traditional executable application. EXTRAORDINARY ! Click on the picture below to load the live HTML5.

2016-04-02
Click on pic to load live HTML5/WebGL that was exported from UE4 (Note: requires 64bit browser, Hint: It’s likely that your browser is 64bit if you have a modern OS/system).

This is a FUCKING PARADIGM SHIFT going on here folks ! Not only does UE4 have the ability to export to ANY game (just like the one’s we play on PC, Playstation 4) to your browser, what I also see happening is the death traditional 3D raster renderers like 3DS Max, Bryce, Blender. They can all still be used for MODELLING. But waiting for entire epochs for a single frame (!) to render in Max or Blender is ABSURD when the hardware is now fast enough (GPU, CPU) to render in REAL TIME. Video games have of course been doing this for years, but its only recently that they have started to approach the level of quality that a purely non-realtime raster renderer can produce. Of course purists will say that a real time renderer can never match the mathematically correct ray tracing and shaders of a traditional renderer. They would be correct. A realtime renderer uses shortcuts to be able to produce each frame every 16.6 milliseconds … yes 16.6 HUNDREDTHS OF A SECOND for a single frame render to produce 60 frame per second. But most of the time WHO THE FUCK CAN TELL THE DIFFERENCE, WHO THE FUCK EVEN CARES ABOUT THE DIFFERENCE ?!!

So, above. One can be rendered real time ~60fps, the other takes the equivalent of years in computer time to render in Blender (to be fair to poor Blender it is a very good application and can render very fast, but not usually at 60fps unless you are using the BGE, see link at the bottom). Can you tell the difference ? I can’t ?

So, what does this mean in the real world ? Well, think about Pixar films or any media that needs rendered content. The traditional way has been to send it off to a render farm, but now we have realtime rendering …

“And what RenderDigimania lacks in realism, it more than makes up for in speed. In early tests, scenes rendered with mental ray took 210 second per frame, while RenderDigimania chewed through them at a rate of five frames per second. When you’re rendering a 15- or 20-minute episode every week, it’s easy to see how this pipeline is both efficient and affordable. In a typical test case, Digimania calculated that on a 52-episode production, its GPU solution could save a studio over £340,000 in rendering costs.” – How real-time rendering will change the way you work forever

Gamers have been doing this for years. It’s called “Machinima“.

Links:

http://www.realtimerendering.com/blog/

http://www.fluidray.com/

http://www.lumenrt.com/

“PBR” in Blender’s Viewport

http://www.creativebloq.com/3d/real-time-rendering-21514214

Setting British Aircraft Carriers on Child Abusing Terrorists (Only half kidding actually)

I always felt that child abuse is actually a type of terrorism. After an absence of some time I go back to an interest of mine, following the development of the British aircraft carriers … the Queen Elizabeth Class of carrier.

Queen Elizabeth Class Aircraft Carrier Community

I almost randomly click on a link on one post to the National Security Strategy and Strategic Defence and Security Review 2015. Looking through that, I saw the following section headings …

organised_crime

So I skip to the section underlined in red, to find …

weprotect

Discovering this in the way I did just blew my socks off ! I’ve had a lot of resentment in the past about feeling that so little is done to catch these kind of abusers. I’ve seen first hand how destructive their behaviour is and, as I said above, I’ve come to the conclusion that it is in fact a type of terrorism. It seems that my government has come to the same conclusion with the problem of child sexual abuse being included in the context of a defence document along with nuclear weapons and military matters.

Is’nt it amazing what a couple of aircraft carriers can do ?

The Importance of System RAM for PC Video Games (at least, on my system)

bfh_2015_12_31_16_48_33_726
Battlefield Hardline

The net is rife with games of Chinese whispers when it comes to solving PC performance problems with many of the more recent PC games. It pays to use trusted sources ( Tweak Guides ) and take some time to understand how your PC works. After all, this is half the fun; working how to spend a reasonable amount of money for the best gaming experience. I had “lagging” problems with Far Cry 4, Dying Light and Company of Heroes 2. Before THINKING ABOUT IT I tried all sorts of internet “fixes” that I suspect were never benchmarked properly and mostly imagined. Then a moment of light. Despite being told ad infinitum that “you don’t have enough video RAM” I’d noticed these games thrashing my hard drive as the system swap file was filled up. An analysis with MSI Afterburner confirmed this. As a game loaded the system memory would fill (4 Gigs) until the system was forced to use the swap file. This was especially noticeable in Company of Heroes 2 with a user made map (complex and memory filling) and 4x armies, American and British on one side and the two German armies on the other. Holy Cow ! That soon ate up system memory and system hard disk cache. COH2 turned into a stuttering unplayable mess !

So after a month of farting around trying to find a motherboard RAM upgrade (the motherboard is some what old and would only work with double sided memory) I finally got to test these games with 8 Gig of RAM. What a difference ! Dying Light is 99% stutter free and running at high frame rates (no taking minutes to settle down after every level transition). Far Cry 4 runs with ULTRA textures with mostly no performance problems, with some things like model complexity turned down. I was told that this was “a bug in the engine”, FC4 is “a badly optimised piece of *&£!”. More Chinese whispers, more internet rumours, more gamers who don’t understand their PC’s so blame the game. This is like blaming you local garage for car performance problems because you forgot to put oil in the car !

Far Cry 4 as well as COH2, Dying Light, Battlefield Hardline (same massive freezing for half a second as RAM runs out) all show this same behaviour. I suspect the 3D engines are caching as much as they can in system RAM. Even with my meagre 1 Gig graphics card RAM (which is much faster than system RAM) everything is fast enough to uphold a real-time pipeline squirting textures and model data into the engine. Actually its a bit of mystery why my mid-range system can run these recent games on almost the highest settings. Again (as I suspect) the CPU is not having to be loaded with overseeing memory usage (remember something has to move all that data around !). So maybe at some point I’ll do an extensive analysis of this.

In the meant time the bottom line is and lesson learnt here is this. If you get “lagging” or “stuttering” in games and other performance problems LOOK AT YOUR SYSTEM RAM, do you have enough ? This may vary depending on system architecture. But as with so many things to do with PC’s the total system balance is not determined simply by power … GPU (graphics card) power, CPU power. It’s the total system architecture that’s important. All the different elements work together to push a smooth and real-time (60 frames per second of real time remember !) flow of data into a 3D engine.

I’ll be back !!!: The Return of Unreal Tournament

UE4-Win64-Test_2015_11_30_12_52_51_249

(Please note screen shots are with everything set to the max - but no AA - and with TEXTURES SET TO LOW on my 4gig system while I wait for a 8gig upgrade. I find this with a lot of the more recent games that max out my memory).

Always setting itself apart from the other shooters, first there was Unreal in 1999, then there was Unreal Tournament. Unreal always had a way of mixing together Medieval and Science Fiction to produce unexpected and surprising results, and now its back !

After some scepticism on my part over Epic’s “play for free” and “open community development” approach, I find that my fears were unfounded. The game appears to be in very good hands, very good hands indeed. The “pre-alpha” is in a surprisingly advanced stage of development and I highly recommend trying it out. At least at the moment there are not any game breaking bugs, although I did have a login problem that was solved by resetting my password (use the “Forgotten your password?” link in the login window of the launcher).

UE4-Win64-Test_2015_11_30_12_52_49_508

Game play is a revelation. Gone is the failed adventure into Gears of War graphics that Epic experimented with in Unreal Tournament 3 (although there is in fact a decent enough game in there). Now we have a clear, bright POSITIVE look which was what always attracted me to Unreal and then UT. The game play is that silky smooth REVELATION that the original UT always bought to gaming. It’s THE FLOW, the same thing you see in a well produced piece of music, or a well edited and photographed film. ITS A PLEASURE TO PLAY. Thank God Epic have realised that they still have “it” ! This game is going to KICK THE ASS of the lame excuses for “fun” games that somehow slime their way out of production studios (trying not to look your way DICE with possibly SW: Battlefront not withstanding).

UE4-Win64-Test_2015_11_30_12_54_37_953

To my joy, performance is very, very good. My system as usual at the moment can’t handle the enormous textures of these more recent games @ 4gig ram. So until I receive my 8gig upgrade textures will be set low. Everything else is maxed out on my AMD R7 260X, 3ghz Quad Core system. Its a mid range system and as usual Unreal Engine, even @ version 4, makes a very good job of keeping everything very well optimised and running at a high, smooth frame rate.

I’m so glad Epic are showing us that making the next generation of 3D engine does not mean having to invest in bank account crippling hardware upgrades. These days I think most PC owners would accept that you need a fairly recent GPU, CPU and 64bit OS to play the latest games. But its simply horribly corrupt not putting resources into fully optimising code so it will run effectively in real time, even at high settings.

UE4-Win64-Test_2015_11_30_12_57_20_812

I have not benchmarked UT4 but its running from 40 – 60fps depending on the map loaded and that is usually towards the upper end. UT4 is meant to be a way to show off Unreal Engine 4 and there’s a lot to see here. There’s some very interesting lighting and effects going on that actually increase immersion rather than getting in the way (actually “Outpost 23” shows this better than Facing Worlds). Just as we saw in Assassins Creed Black Flag there are some genius coding innovations going on here. Ever wondered how Black Flag managed to fit in all those complex environments and a full ocean simulation to boot ? Yep, someone had to solve the math problems in the code to keep the entire thing running at a high frame rate. So here we see the same thing going on with UT4. THAT is what attracted me to the original games; innovations in the technology that are actually USED in the game play rather than being introduced simply as “lets blind them with science” effects. However at this early stage of development we’ve yet to see what else the engine can do … I’m thinking of that “Convoy” level in UT 2004, Epic.

UE4-Win64-Test_2015_11_30_13_00_41_659

So here we have it all. A kick ass engine. A kick ass game. Even bots are there as well. What a tragedy it would have been if Epic had removed those with all the nonsense there has been about “MP only” games! A decent AI is essential and has always been part of gaming. UT4 is shaping up into a genre busting game by Epic and its about time someone showed the pretenders how its done. Kudos to Epic !

Torture in Britain and used by Britain is a sad reality, and is most prominent as the “psychiatric system”.

quotes_torture_mag_4 quotes_torture_mag_5 quotes_torture_mag_6 quotes_torture_mag_9 quotes_torture_mag_10 quotes_torture_mag_11 quotes_torture_mag_14

Torture. It does not only happen in other countries. It happens here, HERE, in the UK, United Kingdom, Great Britain, Merry Old England. Factions in government and elsewhere use it against our enemies, other countries, terrorists and, last but not least, patients in psychiatric institutions (http://truepublica.org.uk/united-kingdom/britains-secret-widespread-use-torture/ ). The psychiatric system is a political system kept the way it is (an appalling mess) in order to scare the population and keep people down. What could be more scary than being in a distressed and vulnerable position to begin with, but far from being offered genuine help, to be forcibly drugged with drugs that cause appalling damage ( http://cepuk.org/ ) and then even electroshocked, bullied and subjected to hypnosis and Mind Control ? The tactic is deliberate in order to cause the maximum amount of fear in the population. The response is a situation where some brave campaigners fight the good fight while the rest of the population anaesthetise themselves with the Heroine of ignorance and denial (to be fair a situation created by living under the threat of torture). Facing these things is not pleasant, but putting off until tomorrow what could be done today just stores up a bigger problem for later on.

Quotes source: http://torturemag.org/

Thought for the day: Please remind me, why are we buying Chinese products ?

Chinese Immigrant Mother: Common Core is Same Communist Core I Saw in China – http://freedomoutpost.com/2015/10/chinese-immigrant-mother-common-core-is-same-communist-core-i-saw-in-china/

The Deliberate Dumbing Down of America – http://www.deliberatedumbingdown.com/

Impossible Dream – http://jrbooksonline.com/PDF_Books/Impossible_Dream-Heaton-1990-356pg-POL.pdf

You won’t understand any of this until you read sizeable portions of those documents.

I state today, as an independent and free citizen, that I will to the best of my ability endeavour to not buy any more Chinese products.

Remember Tiananmen Square !

“The number of civilian deaths has been estimated at anywhere between hundreds and thousands.”

https://en.wikipedia.org/wiki/Tiananmen_Square_protests_of_1989

Do we really think that ANYTHING has REALLY changed in those intervening years ?

“China remains an authoritarian state, one that systematically curbs fundamental rights, including freedom of expression, association, assembly, and religion, when their exercise is perceived to threaten one-party rule.  Since a new leadership assumed power in March 2013, authorities have undertaken positive steps in certain areas, including abolishing the arbitrary detention system known as Re-education through Labor (RTL), announcing limited reforms of the hukou system of household registration that has denied social services to China’s internal migrants, and giving slightly greater access for persons with disabilities to the all-important university entrance exam.

But during the same period, authorities have also unleashed an extraordinary assault on basic human rights and their defenders with a ferocity unseen in recent years—an alarming sign given that the current leadership will likely remain in power through 2023. From mid-2013, the Chinese government and the ruling Chinese Communist Party (CCP) have issued directives insisting on “correct” ideology among party members, university lecturers, students, researchers, and journalists. These documents warn against the perils of “universal values” and human rights, and assert the importance of a pro-government and pro-CCP stance.”

https://www.hrw.org/world-report/2015/country-chapters/china-and-tibet

There is a difference between right and wrong.

Wakeup !

On a confusion over digital and analogue music instruments

Boss DR-110 Dr. Rhythm Graphic.
DR-110 on the inside.

Is it just me ? Digital technology can be useful in the music industry, VST plugins, software, mastering. But there seems to be this confusion that seems to have developed that suggests that music synthesised using circuits can be modelled mathematically in the digital world and that somehow that is “better” and somehow makes physical circuits on boards with resisters and capacitors “obsolete”.

Now just wait a moment !

The map is not the territory. A mathematical model of circuits coded in software is just that; a map of the circuit design. By its very nature much of what is really there in reality is going to get missed. Subtle granularity produced by chaotic interactions, fluctuations at the Quantum level and so forth as well as effects science probably does not even know about … they, by definition, can’t be modelled. But this analysis is not meant as a take down of digital technology. Knowing its limitations means that it can be used appropriately.

Here’s a case in point. I just bought a second hand Boss DR-110 Dr Rhythm Graphic drum machine, blasted into my now all the way from 1983 ! I was attracted to it because it was the last drum machine that Roland made in this line that uses analogue synthesis for the various percussion sounds.

Zoomed out spectral waveform of Boss DR-110 recording.
Zoomed out spectral waveform of Boss DR-110 recording.
dr-110_spectral_showing_difference_in_sound_due_to_analogue_synthesis_WITH_AOI_COMPRESSED
Zoomed in spectral waveform of Boss DR-110 recording, with areas of interest.

Here we have a spectral view of a recording of my Boss Dr-110 drum machine. As you can see in the areas of interest there are clear differences in the sound. I was not fiddling with any controls at this point.

Propellerhead Rebirth RB338 zoomed out spectral waveform.
Propellerhead Rebirth RB338 zoomed out spectral waveform.
Rebirth spectral waveform zoomed in with areas of interest.
Rebirth spectral waveform zoomed in with areas of interest.

Now here we have a Propellerhead Rebirth RB338 recording of the 808 drum machine as modelled in software. As you can see by examining the marked areas the sound is identical between beats. Not surprising for a sample based drum machine. I should probably do the same comparison between a hardware synth and its modelled digital cousin, but I don’t have one to hand.

But why do we have this proliferation of sample based instruments in the first place ? They can have their place and its great that so many people can get access to this kind of music technology without having to shell out hundreds or even thousands of pounds. But that should not come at the cost of forgetting what should make this kind of music a pleasure to listen to. Granularity, randomness and unpredictability. Warmth. The sound ! That sound is produced by physical analogue circuitry with physical electrical signals whizzing around it which by its very nature produces unpredictable effects as the various circuits and filters interact with one another.

Digital technology certainly has its uses. But its a fallacy that analogue circuits can be modelled “perfectly” in software. This is akin to thinking that a weather model in a computer will be able to one day “perfectly” predict the weather. It is indeed impossible, and one only need look at Chaos mathematics to see why that is actually well understood (or should be well understood) in the mathematics community. There are oblique and unknown factors. But some of the misguided nature of the science community sometimes gets in the way. It is assumed that we know all the dietary needs of a human being, that science has discovered all the vitamins, or indeed all the chemical elements. However it should be patently obvious looking at the history of science that there are always new discoveries to be made. Digital technology can provide an entire smorgasbord of possibilities for musicians but it has its limitations, as the incredibly “dirty” and complex sound coming out of my Dr-110 shows.

Validation for activists fighting against pharmaceutical and psychiatric organised crime

This book …

deadly_medicines_front

… won a prize, from non-other than the …

15316513996_21f9009c26_o
Dr Hilary Cass, Guest of Honour at the BMA Medical Book Awards, presents the First Prize in Basis of Medicine to Mrs Katrina Hulme-Cross – Publisher – and Louise Crowe – Publishing Director – at Radcliffe Publishing

“Professor Peter C Gøtzsche’s book Deadly Medicines and Organised Crime: How big pharma has corrupted healthcare won first prize in the “Basis of Medicine” category of the 2014 British Medical Association’s annual book awards.”

BMA-Library Flickr page.

… British Medical Association, the TRADE UNION FOR DOCTORS IN THE UNITED KINGDOM !!!

big-dancing-banana-smiley-emoticon

“The British Medical Association (BMA) is the trade union and professional body for doctors in the UK.”

About the BMA

Why would this (see back cover above)  …

“Prescription drugs are the third leading cause of death after heart disease and cancer”

Radcliffe Health page for Deadly Medicines and Organised Crime: How big pharma has corrupted healthcare by Peter Gøtzsche.

… be “controversial” or be based on “no evidence” when the BMA, yes the freaking BRITISH MEDICAL ASSOCIATION, the trade union for doctors in this country, yes THIS COUNTRY THE UK … has given this book an award. Why would that very same BMA have given this book an award in 2014 if this is all a “conspiracy theory” ? Do you really think the BMA would go anywhere near this, if this were not proven, ABSOLUTELY PROVEN ? Something so serious that YOU ABSOLUTELY HAVE TO HAVE YOUR EVIDENCE RIGHT.

Am I getting through to anyone yet ?

All those “suicides” cynically excused as being the result of the victims “mental health problem”, and misunderstood by those who have either fallen for the lies or collaborate with this form of organised crime, are MURDERS. Strong words ? Yes. Look. I know this is tough. Parents and friends may have stood by or even recommended these murderous “medications” either totally innocently, or, as I suspect, in many circumstances with other issues involved like domestic abuse or intolerance of someone’s behaviour. But God is forgiving. Those who become aware of this situation, I know its awful. I’ve been there. There was an attempt on my life in the 1970’s by these criminals in the pharmaceutical companies. I was drugged, as a child, with a drug called Imipramine. This is a drug that has been involved in child deaths before. It made me sleep walk and hallucinate. I was forced by this drug into trying to kill myself, when I was 6 ! I went through the actions of starting to slit my wrist, but something, either my survival instinct, or God, had other plans. I turned my hand over and cut the back of my hand ! I was eventually taken off that drug, however it caused me health problems for the next 20 years that I could not explain until the year 2000 when I looked this drug up in a medical dictionary. The problems with it were made obvious and everything else fitted together. But then a second attempt was made on my life. I started trying to get help for the health problems the drug had caused. After writing a letter with the help of the Citizens Advice Bureau, my doctor at the time threw this letter in the bin – IN THE BIN ! – Right in front of me, after I had asked for help. That left me traumatised. When I returned to the CAB to get a copy of this letter as I had lost my own copy – it had gone. It was missing from their files. This behaviour suddenly becomes recognisable in light of Gøtzsche’s book, and if you think that situation was unique to me you might want to read …

Free chapter from Deadly Medicines and Organised Crime: How big pharma has corrupted healthcare

… Oh, the second attempt on my life. After being ignored by the Doctor I made the mistake of reaching out to an abusive Father. Along with the other corrupt elements in the pharmaceutical industry I was then pilloried and bullied into a distressed and traumatised state which was then used against me to get me into a psychiatric ward in order to silence my outrage over what the pharmaceutical maniacs had done to me in the 70’s, and continues to do to me if only at a somewhat reduced level. It was the oldest trick in the book. Denigrate the victim and throw doubt on their capacity to speak the truth … just as had been done to dissidents in the former Soviet Union who were unjustly put in psychiatric wards to shut them up. The same thing is going on today ! In that ward I was forcibly drugged with a drug called Zyprexa. It was another attempt on my life and this time I almost did not survive the resulting “suicide attempt” which was, as I found out later, absolutely caused by the drug (I was not suicidal before being given it).

So I know who the perpetrators in my story were. It is for each person to judge their own behaviour in light of the revelations in this book. Ultimately we are dealing with organised crime in the pharmaceutical industry so blaming each other for it is probably not very helpful. I must admit I find this all very difficult myself and have to remind myself that even though law enforcement and many government departments are aware of this problem (see below) that it has not patched through to the public yet. The media have not made major reports on the situation even though they DO report on some aspects of it. But of course they will. The scandal will break eventually.

So maybe if we can clearly identify the real source of the problem here we can all stop blaming each other and getting uncomfortable about this. We can stop attacking whistle blowers and victims because “they are taking away life saving medications from people”. Once we know we have been lied to hopefully the rest can fall – peacefully – into place.

Talking of other areas aware of this problem I think its important to know this …

The FBI in the United States have a Pharmaceutical Fraud Initiative

Cases initiated under the Pharmaceutical Fraud Initiative focus on manufacturers, Internet web sites, and individuals selling illegal prescription drugs and controlled substances. A continued increase in pharmaceutical sales, and the rising cost of fraud with a nexus to the pharmaceutical industry, compelled the FBI to establish a national initiative to pursue, investigate, and prosecute individuals/corporate entities perpetrating this fraud. The FBI has also developed cases on stolen, counterfeit, and diverted pharmaceuticals. The number of cases related to pharmaceutical fraud continues to increase. At the end of Fiscal Year 2004, the FBI had 150 pending investigations in this area.

Financial Crimes Report to the Public 2005

The Serious Fraud Office in the UK are currently investigating pharmaceutical companies.

“At the invitation of the UK’s Association of the British Pharmaceutical Industry (ABPI) Richard Alderman, Director of the UK’s Serious Fraud Office (SFO) recently addressed ABPI members at their Legal Day conference to speak about the SFO’s work and the new UK Bribery Act which comes into force in April next year. His comments though very important for the pharmaceutical sector went largely unreported.

Significantly, Mr. Alderman singled out the UK pharmaceutical industry noting that on anti-corruption it was on the “high risk register” of the U.S Department of Justice (DoJ) and “will be receiving a considerable amount of attention from the DoJ.”

In a stark warning to the pharmaceutical industry in the UK Mr. Alderman signaled that the SFO is also looking closely at the pharmaceutical industry. Mr. Alderman warned conference attendees not to “underestimate the amount of information sharing that goes on between us and the DOJ and the SEC about all of these issues”.”

UK Bribery Act and the Pharmaceutical Industry

A Health department select committee blew the whistle on all this in 2006

“In March, 2005, the UK House of Commons Health Select
Committee reported on the influence of the pharma-
ceutical industry. The committee began its inquiry in June, 2004, took evidence from 50 witnesses during nine public sessions, made four site visits (including trips to Brussels and Australia), and received nearly 160 written sub-missions. Its overall findings were clear: the influence of the pharmaceutical industry is enormous and out of
control.

Collier J. Big pharma and the UK government. Lancet 2006;367:97-8.

health_select_committee_1

health_select_committee_2

All doctors in the UK should know about this issue now, or soon, after the award given to this book by the BMA

See above. (well I would add that one again wouldn’t I !).

Pharmaceutical companies want us to believe that “everyone is taking our drugs” and that they are fighting for the best interests of humanity. What a load of bollocks ! Look at the evidence on this page. Think about those statistics that show that large numbers of people are taking pharmaceuticals, especially the psychiatric ones. How many of those people are actually throwing away those drugs or flushing them down the loo ? I know I was, and it saved my life.

If you still don’t believe that all this is a REAL PROBLEM, then you need to look at Corporate crime in the pharmaceutical industry is common, serious and repetitive by Peter C. Gøtzsche, Professor MD, DrMedSci, MSc.

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Here is Professor Peter C Gøtzsche’s site: http://www.deadlymedicines.dk/

For any pharmaceutical employees reading this –

Serious Fraud Office (UK) CONFIDENTIAL – giving us information in confidence.

 

Let’s hope, let’s PRAY, that this awful period is starting to come to and end. I have called it the Eugenics Wars, and a war it has been. A war using chemical weapons. A war that is now being won, peacefully, by people who do have a conscience and who do know the difference between right and wrong, and are not prepared to ignore the casualties in that war. Amen !